Choosing pseudorandom number generator for use with path tracing

I.Y. Sesin, V.V. Nechaev

Abstract


This article covers a set of requirements that allow for picking pseudorandom number generator (PRNG) best suited for use in implementations of a rendering method known as path tracing. The set of requirements and recommendations is aimed towards this particular application, and tries to outline issues specific to path tracing as well as avoiding generic problems with PRNGs. 


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References


Kajiya J. T. The rendering equation// Proceedings of the 13th annual conference on Computer graphics and interactive techniques, ACM. 1986. URL: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.63.1402&rep=rep1&type=pdf (Дата обращения: 15.07.2017).

Philip Dutré. Global Illumination Compendium// Computer Graphics, Department of Computer Science, Katholieke Universiteit Leuven, September 29, 2003. URL: https://people.cs.kuleuven.be/~philip.dutre/GI/TotalCompendium.pdf (Дата обращения: 15.07.2017).


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